A really nice piece on “concept” products, such as those we see all the time from car companies, Nokia, Microsoft, and the like:
> It turns out that when capable designers are given real constraints for real products they can end up creating great results. In Apple’s case, groundbreaking products like the iMac, the iPod and the iPhone. Constraints have a wonderful way of focusing the mind on the fundamentals, whereas concept products can often have the opposite affect.
Design is all about constraints, and concept products inherently remove most of them. Apple seems to spend most of its time focusing on products I can build today (or in the near future), rather than on what might be possible 10 years from now.
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